This guide is the way to Frintezza: what you need, the road in, and the rules on the way. For the fight itself (skills, weaknesses and drops), see Frintezza. The quest steps are on Frintezza's Scroll: Last Imperial Prince and Journey to a Settlement.
How to enter
| Step | What to do | Cost |
|---|---|---|
| 1 | Talk to the Global Gatekeeper in any town, press Teleport to another Town and choose The Town of Goddard. Skip this step if you are already in Goddard. | 120,000 Adena |
| 2 | Talk to the Global Gatekeeper in Goddard, press Teleport to Retail Level up Grounds and choose Wall of Argos. | 77,000 Adena |
| 3 | Walk south-east through the canyon to the Imperial Tomb. The Imperial Tomb Guide stands at its entrance. | - |
| 4 | Gather your whole command channel next to the Guide. The command channel leader talks to him and chooses to enter. | 1 scroll |
The Guide only lets in a command channel of 4 or 5 parties, and only when every member stands close to him. Only one command channel can be inside at a time.
The halls
Each party lands at a different spot in the first hall. From that moment you have 35 minutes to reach the door of Frintezza's room. A countdown shows on your screen. If time runs out, everyone is sent out near Goddard and the tomb resets.
| Hall | What to do |
|---|---|
| 1. Hall Keepers | The hall is guarded by Hall Keepers (level 78) and has Hall Alarm Devices. Each device you destroy has a chance to shut the whole alarm down (one of the four always does). Otherwise it calls more Hall Keepers. When the alarm goes off, the Hall Keepers disappear and the doors open. |
| 2. Dark Choir | The Dark Choir (level 78) plays in the next hall. Kill all of them: when the last one dies, the door to Frintezza's room opens. |
Rules inside the tomb
The Last Imperial Tomb is not an epic boss zone. The one-character-per-PC, 18-per-clan and PvP-zone rules of the other epic bosses do not apply here.