Tallum is an A-Grade armor in three kinds: Heavy, Light and Robe. Each kind has its own set effect while you wear the whole set. Dwarves craft the pieces (see Recipes: A-Grade Armor); a craft gives the sealed piece and a town Blacksmith breaks the seal. Each piece also has a Masterwork version: see Tallum Armor: Masterwork.
Heavy
| Piece | P. Def. |
Tallum Plate Armor | 278 |
Tallum Helm | 69 |
Tallum Gloves - Heavy Armor | 46 |
Tallum Boots - Heavy Armor | 46 |
Set effectall 4 pieces
Atk. Spd.+8%
Weight limit+5759
Resistance to Poison+80%
Resistance to Bleed+80%
Base statsSTR +2CON −2
Light
| Piece | P. Def. |
Tallum Leather Armor | 209 |
Tallum Helm | 69 |
Tallum Gloves - Light Armor | 46 |
Tallum Boots - Light Armor | 46 |
Set effectall 4 pieces
Evasion+10
MP Regeneration+8%
Max MP+222
Resistance to Poison+80%
Resistance to Bleed+80%
Base statsMEN +2WIT −2
Robe
| Piece | P. Def. / Max MP |
Tallum Tunic | 86 / MP +409 |
Tallum Stockings | 53 / MP +256 |
Tallum Helm | 69 |
Tallum Gloves - Robe | 46 |
Tallum Boots - Robe | 46 |
Set effectall 5 pieces
Casting Spd.+15%
M. Def.+20%
Resistance to Poison+80%
Resistance to Bleed+80%
Base statsINT −2WIT +2
Enchant bonus
When every piece of the set is enchanted to +6 or more, the set gets an extra bonus, and it grows again at +12, +16 and +25. The lowest enchant among the pieces counts (the shield does not). Each row is the whole bonus at that enchant. In the Olympiad, a piece counts at most at the Olympiad enchant limit.